Category: followthethings.com
Animation & trade justice activism: Greenpeace’s ‘Detox Fashion’
‘If only they could see the truth.’ ‘We can help them.’
Yesterday, Greenpeace announced that:
After ten months of #PeoplePowered activities and behind-the-scenes haggling G-Star finally committed to eliminate all uses of hazardous chemicals from its supply chain and products by 2020.
G-Star joins corporations like Levi’s, Zara, Victoria’s Secret, H&M and Nike who have already agreed to do this.
The imagery conjured up in the Greenpeace campaign is vivid:
They say you can tell next season’s hottest trend by looking at the colour of the rivers in Mexico and China. That’s because global fashion brands like Calvin Klein, GAP and G-Star Raw are using hazardous chemicals and dyes to make our clothes. These chemicals poison our rivers, and traces of these hazardous chemicals also end up remaining in many of the garments people buy.
But it’s even more vivid if your campaign video is an animation. That’s where those words come from, and this is its ‘Detox Fashion’ video. Bubbles are popping. Worlds of production and consumption are coming into view.
At followthethings.com, we’re fascinated by the ways in which animation can be used in trade justice activism. Our favorite examples so far have been Emily James’ “The Luckiest Nut in the World” (our page with the film embedded is here), Melanie Jackson’s “A Global Positioning System” (watch this here, and read our page on it here), and ‘Make Fruit Fair: the Movie” (in a previous blog post here).
What is that animation can offer a campaign, that a film including ‘real people’ cannot? Check out our Nut and GPS pages above, and read this, for some answers…
Celebrating the patenting of Lego
Yes. A story appeared in Gizmodo today saying that, 55 years ago, Lego bricks were first patented. We are interested not only in their origins, but also in their powers…
For the most part, Lego is one of the great levelers in the toy world: kids love it, adults get excited about it, and you can build practically anything you like out of it. While most wholesome family fun turns out boring or desperate, Lego transcends age and gender and makes everyone want to play.
Here at followthethings.com, we use Lego for our own means,re-creating scenes from ‘follow the things’ examples showcased on our site, posting them on Flickr and hoping that they will generate interest in our site. See a sample from our Flickr set in the right hand column of our blog.
What the Gizmodo article includes is one of Lego’s earliest commercials, in German, illustrating its playful, leveling effects… Enjoy!
Defining the ‘living wage’ bananas* want farmers to be paid.
When doing the background research for the MoCC banana card (see below), we came a cross these definitions of ‘survival’ and ‘sustainable’ wages in a 2004 report on The real wage situation of male and female workers in eleven banana plantations in Costa Rica, in comparison to a sustainable living wage (link: p.11-12). The research was undertaken by Costa Rica’s Association of Labour Promotion Services (ASEPROLA) and Union of Agricultural Plantation Workers for the UK NGO Bananalink. We found the report on the Make Fruit Fair website. Its definitions of different kinds of wages should be useful in any classroom discussion in which students are asked to look at and/or research followthethings.com examples. It’s not only about the amount of money that people are paid, but what they can do with it…
The Centre for Reflection, Education and Action Inc (CREA) defines four levels of wages according to the categories of ‘survival wage’, ‘wage allowing for short-term planning’ and ‘sustainable living wage’.
In the first category, the marginal survival wage is not enough to cover the adequate basic needs. Even though it is enough to avoid hunger, it can lead to malnutrition, illnesses and probably early death.
Secondly, there is the basic survival wage, enough to meet immediate needs, including basic food, second-hand clothing, minimum shelter and energy to cook, but little else.
Thirdly, is a wage allowing for short-term planning, covering basic survival needs as well as the possibility of a small surplus income that allows for minimum planning. Such minimum planning allows improvement of survival, only from the payday until the next wage. Occasionally, it is possible to buy other basic products.
Fourthly, is the sustainable living wage, which allows workers to cover satisfactorily all their basic needs: food, clothes, housing, energy, transport, health services and education. It also allows the participation in cultural activities such as births and other religious festivals: celebration of First Communion, weddings, christenings, funerals, etc. With this wage, it is possible to save a small amount to plan future purchases of other products and the fulfilment of other needs that may arise.
Additionally, a sustainable living wage allows enough “discretional income” so that the worker can participate in the establishment of small businesses or activities in their communities, contributing also to the development of cultural and civic activities. In this sense, the level of wage makes long-term planning possible.
What we also like is the Make Fruit Fair’s short animation in which bananas and pineapples want YOU to take action on this. They have seen it all…
*and pineapples
followthethings in a nutshell? Just watch these.
At followthethings.com HQ, we are big fans of the RSA Animate series. They really do bring those RSA lectures alive.
They’re also brilliant ways to introduce school and university students to key ideas and literatures.
These two, we think, make awesome introductions for anyone teaching with followthethings.com
The first is perhaps the most well known, with over 2m views. The second has just been published, and complements it beautifully.
.
.
PS for more on the animator and the animation process, read this and look here.
Our ‘Trade Justice Thinkering Day’, on 13 January.
Our latest project has been brewing throughout 2012. It starts on Friday. It’s a closed workshop with an open hour at the end. It’s being documented to disseminate the ideas that are generated. We will tweet throughout the day via @MoCCofficial. Follow us and watch out for more…
A day of collective imaginings towards new digital happenings in trade justice activism
11th January 10am-6pm, Margaret Rooms, University of Exeter
What if every shop were a museum and the objects for sale part of an ever changing exhibition on contemporary consumer culture? How would their hidden histories be revealed? How could you re-write their future lives?
The Museum of Contemporary Commodities (MoCC) is an idea developed by Dr Ian Cook (University of Exeter and followthethings.com) and Paula Crutchlow (Blind Ditch) to explore trade justice activism in relationship to ubiquitous and pervasive technologies. MoCC’s aim is to move thinking around trade justice out of the classroom, cinema and art gallery, beyond the textbook, computer and TV screen, and in to our personal experiences of everyday commodity worlds.
This ‘Thinkering’ day is the beginning of a journey to discover what kind of critical object-space-people interactions are both possible and necessary in today’s consumer environments. We’d like to open up the MoCC idea into a growing collection of co-authored events by multiple activists. We hope that MoCC will become something self sustaining, infiltrating and subversive… actively moving towards new ways of trading together.
This MoCC trade justice ‘thinkering’ is being supported by REACT, a collaboration led by the University of the West of England, Watershed, and the Universities of Bath, Bristol, Cardiff and Exeter, funded by the Arts and Humanities Research Council (AHRC).
The day will be documented in various ways by ‘us’ the participants, student geographers and REACT, in order to disseminate the project and its ideas more widely in future.
Day outline:
9.30am Arrivals
10.00am Introduction Ian Cook and Paula Crutchlow
10.30am – 11.30 am 10 minute provocations by invited guests
11.30am – 12.15pm – participant intros and set up of prototyping format
12.15pm – 5pm creating prototypes, using as prompts ‘MoCC cards’ 1: smartphones / tablet computers, 2: plastic packaging, 3: bananas, 4: medicine pills & 5: cotton clothing.
5pm – 5.30pm – Open summary of the day by Jon Dovey, REACT and sharing of prototypes for an invited audience of Exeter University – staff and students – and broader local audience.
5.30pm – Drinks
Participants
Jenny Chan – Students & Scholars against Corporate Misbehavior | Ruth Catlow – Furtherfield | Dan Harris – Blind Ditch + Fjord | Dorothea Kleine – The Fair Tracing Project + RHUL, University of London | Ann Light – The Fair Tracing Project + Northumbria University | John Levack Drever – Blind Ditch + Goldsmiths, University of London | Kate Rich – Feral Trade | Alice Angus – Proboscis | James Richards – Chromatrope | Matt Davenport – Pervasive Media Studio + REACT | Sam Kinsley – Digital Cultures Research Centre | Cat Radford – Blind Ditch | Tobit Emmens – Devon Partnership NHS Trust | Jon Dovey – REACT + Digital Cultures Research Centre | Chris Hunt – i-DAT | Meredydd Jones – ROKK Media | Harry Robbins – Outlandish Ideas | Martin Thomas – RAMM | Will Barrett – Exeter University | Anka Djordjevic – Exeter University | Simon Moreton – Pervasive Media Studio + REACT
Documenters: Katie Tyler, Nancy Scotford, Maddy Morgan, Joe Thorogood, Rachel Grant, Elizabeth Baillie & Eeva Kemppainen
Filmmaker: Benjamin Borley | tumblr site
Documentation
Our participants and documenters tweeted throughout the day, and we have assembled from these tweets a Storify that gives a sense of the thinkering that unfolded…

